Beginning unreal game development : foundation for simple to complex games using unreal enginer 4 /

Nixon, David

Beginning unreal game development : foundation for simple to complex games using unreal enginer 4 / David Nixon - New York Apress 2022 - 389p.

Get started creating video games using Unreal Engine 4 (UE4) and learn the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and build a solid foundation for more complex games. Discover how to utilize the 3D game design software behind developing top-rated games for PC, console, and mobile. Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviours, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and more. Throughout the book, youll put theory into practice and create an actual game using a series of step-by-step tutorials. With a straightforward, step-by-step approach, Beginning Unreal Game Development builds up your knowledge of Unreal Engine 4, so you can start creating and deploying your 3D video games in no time. You will: Learn the fundamentals of game design, Understand how to use Unreal Engine 4 Design excellent levels for your characters to play in Script logic to control the behaviour of the world you create

9781484276655


Computer games--Programming
UnrealScript (Computer program language)
Computer games--Design
Computer graphics

794.8151 NIX-D
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Act,1956 under notification # F.12-23/63.U-2 of Jun 18,1964

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