Beginning unreal game development : (Record no. 80189)
[ view plain ]
000 -LEADER | |
---|---|
fixed length control field | 02056nam a22001937a 4500 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 220818b2022 |||||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781484276655 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.8151 NIX-D |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Nixon, David |
245 ## - TITLE STATEMENT | |
Title | Beginning unreal game development : |
Remainder of title | foundation for simple to complex games using unreal enginer 4 / |
Statement of responsibility, etc. | David Nixon |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | New York |
Name of publisher, distributor, etc. | Apress |
Date of publication, distribution, etc. | 2022 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 389p. |
365 ## - TRADE PRICE | |
Price type code | INR |
Price amount | 1599.00 |
500 ## - GENERAL NOTE | |
General note | Get started creating video games using Unreal Engine 4 (UE4) and learn the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and build a solid foundation for more complex games. Discover how to utilize the 3D game design software behind developing top-rated games for PC, console, and mobile. Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviours, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and more. Throughout the book, youll put theory into practice and create an actual game using a series of step-by-step tutorials. With a straightforward, step-by-step approach, Beginning Unreal Game Development builds up your knowledge of Unreal Engine 4, so you can start creating and deploying your 3D video games in no time. You will: Learn the fundamentals of game design, Understand how to use Unreal Engine 4 Design excellent levels for your characters to play in Script logic to control the behaviour of the world you create |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games--Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | UnrealScript (Computer program language) |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games--Design |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer graphics |
952 ## - LOCATION AND ITEM INFORMATION (KOHA) | |
Withdrawn status |
Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Collection code | Home library | Current library | Shelving location | Date acquired | Cost, normal purchase price | Full call number | Barcode | Date last seen | Price effective from | Koha item type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dewey Decimal Classification | 790 | BITS Pilani Hyderabad | BITS Pilani Hyderabad | General Stack (For lending) | 18/08/2022 | 1599.00 | 794.8151 NIX-D | 45757 | 26/07/2023 | 18/08/2022 | Books |