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1.
Fundamentals of game development / Heather Maxwell Chandler and Rafael Chandler by
Material type: Text Text; Format: print ; Literary form: Not fiction
Language: ENG
Publication details: Sudbury Jones and Bartlett Publishers 2011
Availability: Items available for loan: BITS Pilani Hyderabad (2)Location, call number: General Stack (For lending) 794.81526 CHA-H, ...

2.
Game design foundations / Roger E. Pedersen by
Edition: 2nd ed
Material type: Text Text; Format: print ; Literary form: Not fiction
Language: ENG
Publication details: India Jones & Bartlett 2009
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.81526 PED-R.

3.
Game design foundations (CD-ROM) Roger E. Pedersen by
Edition:
Material type: Film Film; Type of visual material:
Language: ENG
Publication details: India Jones & Bartlett 2009
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: CD / DVD 794.81526 PED-R.

4.
Fundamentals of game development (CD-ROM) Heather Maxwell Chandler and Rafael Chandler by
Edition:
Material type: Film Film; Type of visual material:
Language: ENG
Publication details: Sudbury Jones and Bartlett Publishers 2011
Availability: Items available for loan: BITS Pilani Hyderabad (2)Location, call number: CD / DVD 794.81526 CHA-H, ...

5.
iOS for game programmers / Allen Sherrod by
Material type: Text Text; Literary form: Not fiction
Publication details: India Mercury Learning and Information 2015
Availability: Items available for loan: BITS Pilani Hyderabad (2)Location, call number: General Stack (For lending) 794.81526 SHE-A, ...

6.
Introduction to game development using processing / James R. Parker by
Material type: Text Text; Literary form: Not fiction
Publication details: India Mercury Learning and Information 2015
Availability: Items available for loan: BITS Pilani Hyderabad (2)Location, call number: General Stack (For lending) 794.8151 PAR-J, ...

7.
The fundamentals of C/C++ game programming : using target based development on SBC's / Brian Beuken by
Material type: Text Text; Literary form: Not fiction
Publication details: Boca Raton CRC Press 2018
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 005.133 BEU-B.

8.
The game maker's apprentice : game development for beginners / Jacob Habgood and Mark Overmars by
Material type: Text Text; Literary form: Not fiction
Publication details: NY Apress 2010
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.816696 HAB-J.

9.
Good habits for great coding : improving programming skills with examples in python / Michael Stueben by
Material type: Text Text; Literary form: Not fiction
Publication details: USA Apress 2018
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 005.262 STU-M.

10.
wxPython recipes : a problem-solution approach / Mike Driscoll by
Material type: Text Text; Literary form: Not fiction
Publication details: India Apress Publications 2018
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 005.133 DRI-M.

11.
Practical video game bots : automating game processes using C++, Python, and Autolt / Ilya Shpigor by
Material type: Text Text; Literary form: Not fiction
Publication details: India Apress 2018
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 629.892 SHP-I.

12.
Reinforcement learning : with open AI, tensorflow and keras using Python / Abhishek Nandy and Manisha Biswas by
Material type: Text Text; Literary form: Not fiction
Publication details: India Apress 2018
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 006.31 NAN-A.

13.
Practical machine learning with Python : a problem-solver's guide to building real-world intelligent systems / Dipanjan Sarkar, Raghav Bali and Tushar Sharma by
Material type: Text Text; Literary form: Not fiction
Publication details: India Apress 2018
Availability: Not available: BITS Pilani Hyderabad: Checked out (1).

14.
Computer coding games for kids / Jon Woodcock by
Material type: Text Text; Literary form: Not fiction
Publication details: India Dorling Kindersley 2019
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: Young Learners Section (For lending) 005.13 WOO-J.

15.
Game physics engine development : how to built a robust commercial-grade physics engine for your game / Ian Millington by
Edition: 2nd ed.,
Material type: Text Text; Literary form: Not fiction
Publication details: Boca Raton CRC Press 2010
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.81526 MIL-I.

16.
Game programming with Unity and C# : a complete beginner's guide / Casey Hardman by
Material type: Text Text; Literary form: Not fiction
Publication details: New York Apress 2020
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.8152 HAR-C.

17.
Beginning game programming with pygame zero : coding interactive games on raspberry Pi using python / Stewart Watkiss by
Material type: Text Text; Literary form: Not fiction
Publication details: New York Apress Media 2022
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.815 WAT-S.

18.
Game programming with code angel : learn how to code in python on raspberry Pi or PC / Mark Cunningham by Series: Technology in action series
Material type: Text Text; Literary form: Not fiction
Publication details: New York Apress Media 2022
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.8152 CUN-M.

19.
Game development with gamemaker studio 2 : make your own games with gamemaker language / Sebastiano M. Cossu by
Material type: Text Text; Literary form: Not fiction
Publication details: New York Apress 2019
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.8151 COS-S.

20.
Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engine / Victor G Brusca by
Material type: Text Text; Literary form: Not fiction
Publication details: California Apress 2021
Availability: Items available for loan: BITS Pilani Hyderabad (1)Location, call number: General Stack (For lending) 794.815 BRU-V.

Pages
An institution deemed to be a University Estd. Vide Sec.3 of the UGC
Act,1956 under notification # F.12-23/63.U-2 of Jun 18,1964

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